About

I've always been interested in making things work.

Sometimes that means software. Sometimes it means a product, a business, a manufacturing process, or a better way to solve a recurring problem. The common thread is taking something uncertain and making it useful.

Builder First

Curiosity becomes more useful when it produces something real.

I've spent much of my career moving between ideas and implementation: understanding a problem, finding a practical shape for the solution, building it, and paying attention to what happens after people begin using it.

That habit connects work that might otherwise look unrelated—from enterprise applications and SaaS products to ecommerce operations and physical goods.

Software

More than two decades in production systems.

I began as a software engineer and grew into architecture, technical leadership, mentoring, stakeholder communication, and product management. I've built systems for large client bases and organizations with complex, mission-focused work.

Even in leadership roles, I have stayed close to implementation because sound decisions depend on understanding the code, the constraints, and the people who use the result.

Products

Building the right thing changes the engineering conversation.

Moving from implementation into product direction added a different set of questions: What problem are we solving? Who is it for? Which tradeoffs matter? How do we know whether the result is useful?

Independent products made those questions even more concrete because architecture, usability, launch, support, and iteration all belong to the same person.

Business

Physical products brought a new kind of feedback.

Operating JTWoodworks and Stone Coast Hobby introduced firsthand experience with product design, manufacturing, ecommerce, marketplace economics, pricing, fulfillment, marketing, customer service, and the daily operational friction software is supposed to reduce.

A customer order, a production bottleneck, or a pricing mistake has a way of making abstract product ideas very specific.

Maker Forge

Eventually, those worlds intersected.

Running a maker business exposed a recurring problem: understanding what a product really costs, what to charge, and what remains after materials, labor, and marketplace fees.

As a software engineer, I built the tool I wanted for my own business. That became Maker Forge, a production SaaS application now shaped by architecture, launch, customer feedback, and ongoing iteration.

Read the Maker Forge story →

Today

The work keeps changing. The pattern does not.

I continue building software, businesses, products, experiments, and ideas while sharing what I learn along the way. Different projects emphasize different skills, but each one creates another opportunity to build, learn, and help.

Multiple Perspectives

I've sat on several sides of the table.

The value is not in collecting titles. It is in understanding how the same decision looks from different parts of the work.

Engineer

I've built the technology.

Technical Leader

I've helped teams build the technology.

Product Manager

I've helped decide what should be built and why.

Business Owner

I've depended on technology to operate real businesses.

Maker

I've designed, manufactured, priced, sold, and shipped physical products.

Founder

I've experienced problems firsthand and turned some of them into software products.

Experience Behind the Work

Growing scope without losing touch with implementation.

A path through software engineering, architecture, technical leadership, product management, and back into hands-on engineering and team leadership.

  1. 2002–2006
    Tyler Technologies

    Software Engineer

    Research, development, and delivery of enterprise web applications.

  2. 2006–2011
    Tyler Technologies

    Senior Software Engineer

    Expanded technical ownership across application design and implementation.

  3. 2011–2015
    Tyler Technologies

    Lead Software Developer

    Technical direction, architectural guidance, code review, mentorship, and engineering leadership.

  4. 2015–2018
    Tyler Technologies

    Product Manager

    Product direction and stakeholder communication while leading six direct reports and coordinating twelve additional contributors.

  5. 2018–Present
    Penbay Technology Group

    Senior Software Engineer / Lead Software Engineer

    Building and leading development of Department of Defense and National Science Foundation systems, including document lifecycle, organizational information, and publication management applications.

Businesses & Physical Products

Software is only one way I build.

Operating ecommerce businesses has provided direct experience with customers, costs, production, marketing, fulfillment, and the difference between making an item and building a repeatable business around it.

Owner / Operator

JTWoodworks

An ecommerce manufacturing business producing and selling original physical products through online marketplaces, with firsthand work across product design, production workflows, pricing, costs, fulfillment, and customer service.

Product developmentManufacturingEcommercePricing & costsCustomer service
Explore the business story →

Owner / Operator

Stone Coast Hobby

A tabletop gaming brand exploring physical products, online storefronts, marketplace sales, customer acquisition, content marketing, and multi-channel ecommerce.

See it in Things I've Built →

Beyond the Work

Away from the keyboard.

When I'm not building software or products, there's a good chance I'm making something else. I'm a musician, playing tenor sax, piano, and banjo, with a particular fondness for New Orleans jazz and funk.

Building has never meant only software to me. I enjoy designing and making physical products as much as I enjoy building applications. Tabletop gaming has also been a long-running interest and has found its way into both software projects and physical products.

I also coach lacrosse, mentor students through FIRST Robotics, and have a habit of turning things I'm curious about into projects.

Continue Exploring

See what these experiences became.

Software, businesses, products, and experiments all live together in Things I've Built.